![]() ![]() Grief and depression play a big part in Lost Words, and it’s worth mentioning before you dive in. In that time though, you’re thrown into emotional gut punches and moments that, if your heart hasn’t quite been turned to stone by the world around us – will hit you like a train. ![]() There’s a purity to who Izzy is and what she wants to achieve, and you feel it the further you progress through the, admittedly, fairly short campaign. With gorgeous artwork throughout and a story that works not only as a platformer but as a way to literally spell out Izzy’s innermost thoughts and ambitions, is joyous. And throughout Izzy is telling her own story, she’s also creating a brand new fantasy tale that you get to partake in, bringing her worlds to life as they collide head-on with her real world in ways I was certainly not prepared to face upon beginning the game.Īway from the fantasy tale it’s Izzy’s story that carries the most weight. ![]() It’s a wonderfully creative way to use the space, and with parts of her story up to you to fill in – on behalf of the myriad of options Izzy has in her head for names and locations and jobs and much more -, your part in building her story becomes paramount, using the words in her book to navigate your way out of the pages and into the following ones. ![]() The pages of her journal come to life in beautiful ways, her sentences turning into a platformer that a small version of Izzy can dance over, jump onto and climb up in order to progress through the pages. Also coming to terms with the sudden illness of her grandmother, who she’s extremely close to and the one person who supports her more than anyone else in her creative ambitions. She wants to be a writer, and as such writes in her journal to express herself and think up new stories. The story of Lost Words is narrated to us by Izzy, a young girl with a big imagination and the emotional centrepoint of everything that’s to come. Well, now it’s on every console you can think of and leaving its tricky launch in the dust may just prove the best thing that could have happened for this glorious, beautiful tugger of the heartstrings. As an early adopter of Stadia, I had gone for Gylt rather than Lost Words as the first game to really put the Stadia through its paces, and whilst it’s a solid experience all round (and another I hope finds a new audience now the interest in the system is waning), I had a feeling I should have maybe plumped for Lost Words. Along with system exclusive Gylt, Lost Words became something of a cult hit, a game that not nearly enough people were playing because the adoption of Google’s cloud streaming tech was so low. Upon the original launch of Sketchbook Games’ Lost Words: Beyond The Page, there was a fair amount of ‘it’s a shame it’s stuck on Stadia’-type reactions. Lost Words: Beyond The Page – The Finger Guns Review Lost Words: Beyond The Page - The Finger Guns Review.Ī once Stadia exclusive is released to the world and loses none of its charm and warmth. A once Stadia exclusive is released to the world and loses none of its charm and warmth. ![]()
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